glideController
GlideController is a vector oriented controller, it contains methods that will guide your rocket through glide towards target maneuver. During the descent glidePIDController
will adjust the course only through means of control surfaces and RCS controls.
Table of contents:
Contructing
parameters | type | default | Description |
---|---|---|---|
ldata | landingDataModel | - | landingDataModel constructed with desired landing position |
aoa* | float | 10 | max angle of attack relative to retrograde vector |
errorScaling* | float | 1 | how sensitive the controller is to error |
* optional parameters
Public methods
public methods | return type | Description |
---|---|---|
getSteering() | Direction | returns steering direction |
getThrottle() | Float | returns 0 |
completed() | Boolean | is throttle larger than 0? |
passControl(bool) | None | passes control |
getSteering()
No parameters
Returns steering direction.
getThrottle()
No parameters
Because gliding is unpowered flight, always returns 0.
completed()
No parameters
Returns true if throttle is larger than 0.
passControl(bool)
Parameters:
- isUnlocking::Boolean -> should
throttle
andsteering
be unlocked?
Takes control over both steering
and throttle
until completed()
returns true.