landingController
LandingController is a vector oriented controller, it contains methods that will guide your rocket during the powered landing maneuver. During the final descent landingController
will perform course corrections to mitigate error. Because it’s vector oriented, the results might not be the most accurate.
Table of contents:
Contructing
parameters | type | default | Description |
---|---|---|---|
ldata | landingDataModel | - | landingDataModel constructed with desired landing position |
hslam | hoverSlamModel | - | hoverSlamModel object used to control the throttle |
aoa* | float | 5 | maxmimum aoa relative to velocity vector |
errorScaling* | float | 1 | how aggressive course corrections should be |
* optional parameters
Public methods
public methods | return type | Description |
---|---|---|
getSteering() | Direction | returns steering direction |
getThrottle() | Float | returns throttle precentage |
completed() | Boolean | is the ship landed or splashed? |
passControl(bool) | None | passes control |
getSteering()
No parameters
Returns steering direction.
getThrottle()
No parameters
Returns throttle percentage. Uses hoverSlamModel
to calculate throttle.
completed()
No parameters
By default returns true if the ship is splashed or landed.
passControl(bool)
Parameters:
- isUnlocking::Boolean -> should
throttle
andsteering
be unlocked?
Takes control over both steering
and throttle
until completed()
returns true.